This number is alarmingly high, akin to, nearly, the entirety of Bandai Namco being laid off in a single strike. It's disheartening to share this news, but it's crucial to be aligned with the most reliable data available. I hope there will be no more cuts for the remainder of the year. The cuts have been large too, with an average of 75 people per cut and a median of 30. Therefore, the most current and accurate figure for video games layoffs as of December 10, 2023, is at least 10,000, not 7,000, as most had aligned to during a blitz of press coverage up to 4-6 weeks ago. Given that some of these include major companies like Xbox (in January 2023), EA (multiple times), Bungie, among others, I am confident, given data available to me, that at least an additional 580 layoffs occurred in these cases. Moreover, out of the 151 layoffs recorded in 2023, averaging one every 2.4 days, we lack precise data for 30 instances. Notable examples include Nuverse/ByteDance (1,000 layoffs) and Unity/Weta Digital (265 layoffs).Īs of December 10, 2023, the total known layoffs in the gaming sector have reached 9,420 individuals. However, thanks to the diligent work of the team at videogamelayoffs (and I'm grateful to contribute occasionally as a LinkedIn source), we must update our figures, given significant layoffs during late November. Until recently, the general consensus, including my own reports, estimated the layoffs to be between 6,500 and 7,000 until early November. I wanted to provide an updated overview regarding the number of layoffs in the gaming industry in 2023, ensuring we're all informed with the latest data.
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